Короткий опис(реферат):
Дисертація присвячена дослідженню рефлексії людської буттєвості у
постмодерній культурі. Доведено, що постмодерн є не тільки плюралістичним
концептом культури, спроектованим у вимір постнекласичного філософування,
а й новим періодом у її розвитку і новою художньою системою, яка фіксує
сприйняття світу як хаосу та абсурду, полишеному на відкуп свавільної гри
обставин та випадковостей і є формою бунтарства. Формами рефлексії
сучасного стану культури постають скепсис, іронія, текстуальність, які
спроможні не тільки описати ситуацію культури постмодерну, але й
обумовлюють розширення концептуальної бази культурологічного дискурсу в
цілому, побудованого на принципах плюралізму, децентрації та еклектизму.
Позасвідомі мовні структури, до яких апелює постмодернізм, продукують
безособове розуміння буттєвої реальності як єдиного безкінечного тексту.
Гіпертекстуальність культурного простору утверджує літературний дискурс
мовних ігор автора з текстом й у проблемному полі зміщеності традиційних
норм фундує іронічно-ігровий ціннісний плюралізм.
Суть розробки, основні результати:
The thesis is dedicated to studying reflection of human existence in the
postmodern culture focused on sensitive dimension and structure of such category
resource which segments peculiarities of crossing philosophic, culturological,
aesthetic, art and literature history fields of humanitaristics. It has been proved that
postmodern is not only a pluralistic cultural concept projected into the dimension of
postnonclassical philosophy but also a new period in its development and the new art
and aesthetic system perceiving the world as chaos and absurd abandoned and given
away to the wilful game of circumstances and coincidences which is an expression of
aesthetic rebellion. Forms of reflection of the current condition of culture include
scepticism, irony, textuality which not only are able to describe the situation of the
postmodern culture but also provide for expansion of the general conceptual bases of
culturological discourse build on principles of pluralism, decentralisation and
eclecticism.
The thesis reveals the space of total interpenetration of aesthetics and various
existence practices, including all alternatives transferred to the orbit of postmodern
discourse by the consumers’ society. Through the prism of ideas of B. Waldenfels
commonness is contemplated as the dynamic sphere being in the process of creation
and innovation which makes its own way by means of deviation, departing from rules
and new definitions. As a result, aestheticisation of commonness is represented as the
general cultural tendency of postmodern.
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Unconscious language structures which postmodernism appeals to produce
impersonal understanding of existence reality as single endless text. It provides for
decentralisation of culturological search, bringing to the foreground the problems
which used to be treated as subsidiary and peripheral ones. Hypertextuality of the
cultural space creates the literature discourse of author’s language games with the
text and establishes ironic gaming pluralism in the problematic field of displacing the
traditional framework. The thesis finds presence of transgressive nihilism, which a
symptom of crisis of the postmodern epoch resulting in deontology of the cultural
world existing in images of the desert of the Reality, era of emptiness, traumatic
reality, transgressive reality, effect of reality etc.
The thesis presents the sceptic codification of the world in the form of the
“ironic code” of R. Barthes, “double coding” of Ch. Jencks, “metanarratives”,
“wearing a mask” and “pastiche” of F. Jameson, “metalanguage game” of U. Eco,
“liberal ironism” of R. Rorty, self-parodying of I. Hassan, playing with sociality signs
beyond sociality of M. Blanchot. They help to detect radical breaks in the sphere of
sense and describe current social and cultural changes from the new positions.
Appearing in different images and faces, scepticism has become the framework
within which new forms and ways of human self-reflection are searched for during
the epoch of postmodern.
The thesis asserts the game in the status of the strategy of existence of the
cultural world built on the platform of the cultural language pluralism and value and
sense relativism. It proves that the gaming universum absorbs all other forms of
being, its main characteristics becoming allusion, parodying, understatement,
reminiscence, delicate paraphrases, rhythmic idioms which not only change the
sematic platform of the text, but also turn it into the area of the intertextual game.
Intertextuality is a sophisticated game of interpretations equivalent to the game of
heterogenic cultural codes (R. Barthes) which is genetically related to the Nietzsche’s
“gay science” and S. Freud’s “endless hermeutics”. In connection with that we see
erotisation of the text and appearance of “pleasure of the text” (R. Barthes). The
research also asserts the motive of the “ideal game” of G. Deleuze which is
“unconscious of pure thought” and the “general game” of the world of J. Derrida
resulting from its deconstructivism within the framework of which the game is the
source of the world, and writing is a stage of the endless game. The thesis gives
reasons for the fact that when the game replaces existence, it loses its features and
transforms into its own imitation or simulacrum of existence.
It is proved that implosion of culture is a special type of mental outlook
confirming neomythologisation of the world by means of screen culture resulting in
reality being replaced with the virtual simulacrum. Postreality which suggests
survival among the wrecks of culture displaces the agonising reality by means of
simulation. Excessive compression of the social, regulation of the system and
pressure over informational and authorities networks as well as hypertrophied control
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entail implosive violence which transforms ordinary social connections beyond
recognition and provides for triumph of sign culture.
It is proved that explication of any subjectivity in the postmodern space is
associated with wilfulness of the unconscious cultural, loss of the centre, game of
imagination which turns into the law of pulsing will, the process of distinguishing
between signs and sigh structures. Therefore, any identity gets impossible making
final identification impossible as well.